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- Pet Simulator Giant Cat Script
- Roblox Pet Simulator Giant Cat Pet
- Giant Cat Code Pet Simulator Roblox
- Giant Cat Plush Pet Simulator
- ['Coin Farm']={
- ['MinHP']=10000;-- Min hp of the coins
- }
- game.Workspace['__THINGS'].Drops.ChildAdded:Connect(function()
- for i , v inpairs(game.Workspace['__THINGS'].Drops:GetChildren())do
- local oh1 ={{v.Name,'id'..r },{false,false}}
- game:GetService('Workspace')['__THINGS']['__REMOTES']['take drop']:FireServer(oh1)
- end
- whiletruedo
- for num,coin inpairs(game.workspace['__THINGS'].Coins:GetChildren())do
- if coin:FindFirstChild('Settings')~=niland coin.Settings.Health.Value <= settings['Coin Farm']['MaxHP']and coin.Settings.Health.Value >= settings['Coin Farm']['MinHP']then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = coin.POS.CFrame + Vector3.new(0,9e+4,0)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- for i , c inpairs(game.Players.LocalPlayer.PlayerGui.Inventory.Frame.Container.Holder.Pets:GetChildren())do
- if c:FindFirstChild('Equipped')~=niland c.Equipped.Visible truethen
- workspace.__THINGS.__REMOTES:FindFirstChild'join coin':InvokeServer({{coin.Name,c.Name},{false,false}})
- workspace.__THINGS.__REMOTES:FindFirstChild'change pet target':FireServer({{c.Name,'Coin',coin.Name},{false,false,false}})
- workspace.__THINGS.__REMOTES:FindFirstChild'farm coin':FireServer({{coin.Name,c.Name},{false,false}})
- end
- wait()
- workspace.__THINGS.__REMOTES:FindFirstChild'farm coin':FireServer({{coin.Name,c},{false,false}})
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- until game.workspace['__THINGS'].Coins:FindFirstChild(coin.Name)nilor game.Players.LocalPlayer.Character nilor coin nil
- end
Pet Simulator Giant Cat Script
Roblox Pet Simulator Giant Cat Pet
Giant Cat Code Pet Simulator Roblox
- print('Loading Pet Script... By dyarian')
- me = game.Players.InsertNameHere --If you can't figure out what this means, You should just go on about your day...
- local petname ='Tribbles 2.0'-- You can put ANYTHING here.
- local petcolor ='Lime green'-- Change to any color available on ROBLOX.
- local o = me.Character -- DO NOT EDIT, Unless you know what you are doing.
- part = Instance.new('Part')-- DO NOT EDIT.
- model.Name = petname -- DO NOT EDIT.
- h = Instance.new('Humanoid')-- DO NOT EDIT..
- h.MaxHealth =0-- If it is changed to anything other than '0', the pet will break.
- h.Parent = model -- Really no reason to edit this.
- part.Name ='Head'-- Got bored so I named it... Feel free to rename it... But Check the (Vector3.new(fly.Head.Position.X,Y,Z) If you rename it.
- part.Shape ='Cylinder'--Shapes are Block, Ball, Cylinder
- part.Position = o.Head.Position -- Do not edit this.
- part.Anchored =true-- Don't edit this unless you want your pet to go through the baseplate.
- part.CanCollide =false-- Leave this alone, otherwise your pet will knock you down and mess with your camera.
- part.BrickColor=BrickColor.new(petcolor)-- Don't mess with this please.
- part.Transparency =0.1553--Change it to anything between 0-1. (Ex. 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, etc. 1)
- part.Size = Vector3.new(4.5,4.5,4.5)--DO not change this to anything over 7...
- part.Position = Vector3.new(fly.Head.Position.X +1.6,fly.Head.Position.Y +3.7,fly.Head.Position.Z +2)-- I wouldn't mess with this unless you are epic at scripting.
- end