- Roblox Admin Hack Download
- Roblox Lua Admin Script Pastebin
- Roblox Admin Lua Script Hack
- Roblox Admin Lua Script Exploit
May 3rd, 2020
Roblox Admin Hack Download
Contribute to BammyWahmmy/ROBLOX-EXPLOIT-SCRIPTS development by creating an account on GitHub. Download Version Download 2645 File Size 3.56 KB File Count 1 Create Date March 2, 2020 Last Updated March 2, 2020 Roblox game guardian admin script This guide will show you a simple method to cheat on Roblox with game guardian! Roblox game guardian script features Infinite jump Super speed Unlimited money How to Continue reading 'Roblox game guardian admin script'. Use this script to get all egg hunts on Roblox, Also works with Skisploit which is a Free Keyless exploit! Prison Life admin hack.
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Roblox Lua Admin Script Pastebin
Roblox Admin Lua Script Hack
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text ='Press L.Ctrl'
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text ='Press L.Alt'
- PLAYER = game.Players.LocalPlayer
- CC = game.Workspace.CurrentCamera
- ENABLED =false
- _G.ESP_BIND =52
- local PLAYERS ={}
- local DISTANCES ={}
- if v ~= PLAYER then
- end
- for i, v inpairs(PLAYERS)do
- if v and(v.Character)~=niland v.TeamColor ~= PLAYER.TeamColor then
- if AIM ~=nilthen
- local DISTANCE =(AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p,(MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF =math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- end
- elseif_G.FREE_FOR_ALL truethen
- if AIM ~=nilthen
- local DISTANCE =(AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p,(MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF =math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- end
- end
- ifunpack(DISTANCES)nilthen
- end
- local L_DISTANCE =math.floor(math.min(unpack(DISTANCES)))
- returnfalse
- if v.diff L_DISTANCE then
- end
- returnfalse
- GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
- GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
- GUI_MAIN.Name ='AIMBOT'
- GUI_TARGET.Size = UDim2.new(0,200,0,30)
- GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
- GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
- GUI_TARGET.TextColor3 = Color3.new(1,1,1)
- GUI_TARGET.TextWrapped =true
- GUI_TARGET.Font ='SourceSansBold'
- GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
- GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
- GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
- GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
- GUI_AIM_AT.TextWrapped =true
- GUI_AIM_AT.Font ='SourceSansBold'
- local TRACK =false
- function CREATE(BASE, TEAM)
- local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
- local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
- ESP_MAIN.Name ='ESP'
- ESP_MAIN.AlwaysOnTop =true
- ESP_MAIN.Size = UDim2.new(0,5,0,5)
- ESP_DOT.Name ='DOT'
- ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
- ESP_DOT.BorderSizePixel =0
- ESP_DOT.Size = UDim2.new(2,0,2,0)
- ESP_DOT.ZIndex =10
- ESP_NAME.Name ='NAME'
- ESP_NAME.BackgroundColor3 = Color3.new(255,255,255)
- ESP_NAME.BorderSizePixel =0
- ESP_NAME.Size = UDim2.new(1,0,10,0)
- ESP_NAME.ZIndex =10
- ESP_NAME.FontSize ='Size14'
- ESP_NAME.TextColor = BrickColor.new('Bright red')
- for _,v inpairs(PLAYER.PlayerGui:children())do
- v:Destroy()
- end
- CLEAR()
- spawn(function()
- if TRACK then
- for i,v inpairs(game.Players:GetChildren())do
- if v.Character and v.Character:FindFirstChild('Head')then
- if v.TeamColor ~= PLAYER.TeamColor then
- CREATE(v.Character.Head,true)
- end
- if v.Character:FindFirstChild('Head')then
- end
- end
- end
- wait(1)
- end
- MOUSE.KeyDown:connect(function(KEY)
- if KEY _G.BIND then
- end
- KEY = KEY:lower():byte()
- ENABLED =false
- end)
- MOUSE.KeyDown:connect(function(KEY)
- if KEY _G.ESP_BIND then
- FIND()
- print('ESP : ON')
- wait()
- TRACK =false
- print('ESP : OFF')
- end
- if KEY _G.CHANGE_AIM then
- _G.AIM_AT ='Torso'
- elseif_G.AIM_AT 'Torso'then
- GUI_AIM_AT.Text ='AIMING : HEAD'
- end
- game:GetService('RunService').RenderStepped:connect(function()
- local TARGET = GetNearestPlayerToMouse()
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- GUI_TARGET.Text ='AIMBOT : '.. TARGET.Name:sub(1,5)
- GUI_TARGET.Text ='AIMBOT : OFF'
- end
- wait()
- FIND()
- until ESP_ENABLED false