The Construction Site is an area in Destruction Simulator. There are many heavy equipment vehicles such as tractors, backhoe loaders, and a crane. There are also shipping containers, wood planks, steel beams, and concrete bricks. One of the better farming methods is blowing up the containers, as they give a lot of parts. The secret to farm Construction Site is to blow a hole in the side of the. Roblox Destruction Simulator - Destroy Everything! Roblox Group Twitter Discord https://discor.
Black Hole Io Game
Nov 26th, 2018
Codes For Hole Simulator In Roblox
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- local backup = debug.getupvalues
- if typeof(f) 'function' then
- return (typeof(e) 'table' and e or {})
- return backup(f + 1)
- end
- make_readonly(debug)
- if game.CoreGui:FindFirstChild('DestructionSimGui') then
- game.CoreGui:FindFirstChild('DestructionSimGui'):Destroy()
- -- Instances:
- local DestructionSimGui = Instance.new('ScreenGui')
- local TItle = Instance.new('TextLabel')
- local insaneBlastRBtn = Instance.new('TextButton')
- local minMaxBtn = Instance.new('TextButton')
- local rapidFireBtn = Instance.new('TextButton')
- local insaneBlastFBtn = Instance.new('TextButton')
- DestructionSimGui.Name = 'DestructionSimGui'
- Main.Parent = DestructionSimGui
- Main.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Main.ClipsDescendants = true
- Main.Size = UDim2.new(0, 500, 0, 300)
- Main.Draggable = true
- TItle.Name = 'TItle'
- TItle.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- TItle.Size = UDim2.new(0, 500, 0, 30)
- TItle.Text = 'Destruction Simulator GUI - Made by Polar Bear#9569'
- TItle.TextSize = 14
- insaneBlastRBtn.Name = 'insaneBlastRBtn'
- insaneBlastRBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- insaneBlastRBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- insaneBlastRBtn.Position = UDim2.new(0, 10, 0.342999995, 50)
- insaneBlastRBtn.Font = Enum.Font.Code
- insaneBlastRBtn.TextColor3 = Color3.new(1, 1, 1)
- insaneBlastRBtn.TextSize = 12
- autoSellBtn.Parent = Main
- autoSellBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- autoSellBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- autoSellBtn.Position = UDim2.new(0.00200000009, 175, 0.164000005, 50)
- autoSellBtn.Font = Enum.Font.Code
- autoSellBtn.TextColor3 = Color3.new(1, 1, 1)
- minMaxBtn.Parent = Main
- minMaxBtn.BackgroundTransparency = 1
- minMaxBtn.Position = UDim2.new(0.939999998, 0, 0, 0)
- minMaxBtn.Font = Enum.Font.Code
- minMaxBtn.TextColor3 = Color3.new(1, 1, 1)
- minMaxBtn.TextSize = 18
- fastRocketBtn.Parent = Main
- fastRocketBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- fastRocketBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- fastRocketBtn.Position = UDim2.new(0, 343, 0.164000005, 50)
- fastRocketBtn.Font = Enum.Font.Code
- fastRocketBtn.TextColor3 = Color3.new(1, 1, 1)
- rapidFireBtn.Parent = Main
- rapidFireBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- rapidFireBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- rapidFireBtn.Position = UDim2.new(0, 10, 0.163000003, 50)
- rapidFireBtn.Font = Enum.Font.Code
- rapidFireBtn.TextColor3 = Color3.new(1, 1, 1)
- rapidFireBtn.TextSize = 12
- insaneBlastFBtn.Parent = Main
- insaneBlastFBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- insaneBlastFBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- insaneBlastFBtn.Position = UDim2.new(0.331999987, 10, 0.342999995, 50)
- insaneBlastFBtn.Font = Enum.Font.Code
- insaneBlastFBtn.TextColor3 = Color3.new(1, 1, 1)
- insaneBlastFBtn.TextSize = 12
- -- Scripts:
- while wait() do
- for _,obj in pairs(debug.getregistry()) do
- if obj.BlastRadius then
- end
- end
- for _,obj in pairs(debug.getregistry()) do
- if obj.BlastRadius then
- end
- end
- end
- insaneBlastRBtn.MouseButton1Down:Connect(function()
- insaneBlastRBtn.BorderColor3 = blastRadius and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- local autoSell = false
- local remote = game:GetService('ReplicatedStorage').Remotes.sellBricks
- local FireServer = Instance.new('RemoteEvent').FireServer
- spawn(function()
- if autoSell then
- end
- end)
- autoSellBtn.MouseButton1Down:Connect(function()
- autoSellBtn.BorderColor3 = autoSell and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- minMaxBtn.MouseButton1Down:Connect(function()
- Main:TweenSize(UDim2.new(0,500,0,30),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,0.3)
- elseif Main.Size UDim2.new(0,500,0,30) then
- Main:TweenSize(UDim2.new(0,500,0,300),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,0.3)
- end
- local fastRocket = false
- spawn(function()
- if fastRocket then
- if type(obj) 'table' then
- obj.RocketSpeed = 99999999
- end
- else
- if type(obj) 'table' then
- obj.RocketSpeed = 2
- end
- end
- end)
- fastRocketBtn.MouseButton1Down:Connect(function()
- fastRocketBtn.BorderColor3 = fastRocket and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- local rapidFire = false
- spawn(function()
- if rapidFire then
- if type(obj) 'table' then
- obj.Cooldown = 0
- obj.Bursts = 1
- end
- else
- if type(obj) 'table' then
- obj.Cooldown = 5
- end
- end
- end)
- rapidFireBtn.MouseButton1Down:Connect(function()
- rapidFireBtn.BorderColor3 = rapidFire and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- local blastForce = false
- spawn(function()
- if blastForce then
- if type(obj) 'table' then
- obj.BlastForce = 999999
- end
- else
- if type(obj) 'table' then
- obj.BlastForce = 500
- end
- end
- end)
- insaneBlastFBtn.MouseButton1Down:Connect(function()
- insaneBlastFBtn.BorderColor3 = blastForce and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
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