In the game Apocalypse Rising for Roblox, you can spawn items into the game through the use of cheats. Below, you can find a full list of all of these items. With the XeNo cheat installed, you can spawn them into your game by copying the item’s ID and pasting it into the command inside of the program.
Nov 24th, 2016
Roblox Apocalypse Rising Hack Tool
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- game.CoreGui.APOC:Destroy()
- game:GetObjects('rbxassetid://291330215')[1].Parent = game.CoreGui
- wait(0.1)
- local Player = game.Players.LocalPlayer
- local apocGUI = game.CoreGui.APOC
- local Exit = MAIN.Exit
- Open:TweenPosition(UDim2.new(0,0,0,380), 'InOut', 'Quad', 0.5, true)
- local Clip = true
- local Floating = false
- local BoostReady = true
- Open.Active = false
- Open:TweenPosition(UDim2.new(0,-30,0,380), 'InOut', 'Quad', 0.5, true)
- MAIN:TweenPosition(UDim2.new(0,10,0,420), 'InOut', 'Quad', 0.5, true)
- Open.Active = true
- Open:TweenPosition(UDim2.new(0,0,0,380), 'InOut', 'Quad', 0.5, true)
- MAIN:TweenPosition(UDim2.new(0,-230,0,420), 'InOut', 'Quad', 0.5, true)
- local espMAIN = apocGUI.ESP:Clone()
- espMAIN.Adornee = base
- F.Visible = true
- for _,v in pairs(Player.PlayerGui:children()) do
- if v.Name 'ESP' and v:IsA('BillboardGui') then
- end
- end
- function Find()
- track = true
- while wait() do
- Clear()
- if v.Character and v.Character.Head then
- end
- end
- end
- end
- -- Night Vision --
- function NightVision()
- local nvGUI = Instance.new('ScreenGui', Player.PlayerGui)
- local nvMAIN = Instance.new('TextLabel', nvGUI)
- nvMAIN.BackgroundColor = BrickColor.new(0,1,0)
- nvMAIN.BorderSizePixel = 0
- nvMAIN.Text = '
- for i,v in pairs(game.Players:GetChildren()) do
- if v and v.Character and not (v.Name ' .. Player.Name) then
- if v:IsA('BasePart') then
- local nvBox = Instance.new('SelectionBox', nvMAIN)
- nvBox.Color = BrickColor.new('Lime green')
- end
- end
- MAIN.NoClip.Visible = false
- Clip = false
- Player.PlayerGui.ChildAdded:connect(function(NC)
- if NC.Name 'NC' then
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- game.Workspace[Player.Name].Torso.CanCollide = Clip
- game.Workspace[Player.Name].Head.CanCollide = Clip
- game.Workspace[Player.Name].Torso.Changed:connect(function()
- game.Workspace[Player.Name].Torso.CanCollide = Clip
- game.Workspace[Player.Name].Head.CanCollide = Clip
- end)
- MAIN.Clip.MouseButton1Down:connect(function()
- MAIN.NoClip.Visible = true
- end)
- -- ESP --
- MAIN.ESPF.MouseButton1Down:connect(function()
- MAIN.ESPT.Visible = true
- ESP = true
- MAIN.ESPT.Visible = false
- Clear()
- ESP = false
- MAIN.FloatF.Visible = false
- Floating = true
- Float.Parent = Player.Character
- Float.CFrame = Player.Character.Torso.CFrame * CFrame.new(0,-3.5,0)
- while wait(0.1) do
- if Player.Character:FindFirstChild('Float') then
- Float.CFrame = Player.Character.Torso.CFrame * CFrame.new(0,-3.5,0)
- break
- end
- end)
- MAIN.FloatT.MouseButton1Down:connect(function()
- MAIN.FloatF.Visible = true
- if Player.Character:FindFirstChild('Float') then
- end
- Player.playerstats.Thirst.Value = MAIN.Thirst.TNumber.Text
- Player.playerstats.Hunger.Value = MAIN.Hunger.HNumber.Text
- Player.Character.Humanoid.Health = MAIN.Hunger.HNumber.Text
- MAIN.StaminaF.MouseButton1Down:connect(function()
- MAIN.StaminaT.Visible = true
- while wait() do
- Player.Backpack.GlobalFunctions.Stamina.Value = 100
- end
- MAIN.StaminaT.MouseButton1Down:connect(function()
- MAIN.StaminaF.Visible = true
- end)
- -- Boost --
- MAIN.Boost.MouseButton1Down:connect(function()
- MAIN.FloatT.Visible = false
- if Player.Character:FindFirstChild('Float') then
- end
- Player.Character.HumanoidRootPart.Velocity = Player.Character.HumanoidRootPart.CFrame.lookVector * 500
- MAIN.Boost.Text = '5'
- MAIN.Boost.Text = '4'
- MAIN.Boost.Text = '3'
- MAIN.Boost.Text = '2'
- MAIN.Boost.Text = '1'
- BoostReady = true
- end
- MAIN.GodModeF.MouseButton1Down:connect(function()
- MAIN.GodModeT.Visible = true
- if GodMode true then
- Player.Character.Humanoid.Health = Player.Character.Humanoid.MaxHealth
- Player.playerstats.Health.Value = Player.Character.Humanoid.Health
- end
- MAIN.GodModeT.MouseButton1Down:connect(function()
- MAIN.GodModeF.Visible = true
- end)
- -- NoGrav --
- MAIN.NoGrav.MouseButton1Down:connect(function()
- MAIN.Grav.Visible = true
- for i,v in pairs(Player.Character.Torso:GetChildren()) do
- if v.Name 'NoGrav' and v:IsA('BodyForce') then
- end
- local BF = Instance.new('BodyForce', Player.Character.Torso)
- BF.Force = Vector3.new(0,4000,0)
- MAIN.Grav.Visible = false
- for i,v in pairs(Player.Character.Torso:GetChildren()) do
- if v.Name 'NoGrav' and v:IsA('BodyForce') then
- end
- end)
- -- Night Vision --
- MAIN.NightVision.MouseButton1Down:connect(function()
- MAIN.Vision.Visible = true
- end)
- MAIN.Vision.MouseButton1Down:connect(function()
- MAIN.NightVision.Visible = true
- for i,v in pairs(Player.PlayerGui:GetChildren()) do
- if v.Name 'NightVision' and v:IsA('ScreenGui') then
- end
- end)